James Taylor

River Crossing Puzzle – 24 HR Prototype Series

Role: Lead Designer/ Unity Engineer


(From the 24 hr prototypes series.) A farmer is trying to cross a river with a wolf, a chicken and a head of cabbage. Figure out how to take trips back and forth without ever leaving the wolf with the chicken, or the chicken with the cabbage.

I design a lot of these spatial puzzles. It’s a little like level design, but more puzzle-driven.

PLAY DEMO (Open with Firefox)

Some Programming Notes:

This puzzle was made in 24 hours in Unity 5.1.1. The challenge that I put to myself while coding this was to have *completely* de-coupled objects. The interactivity relies heavily on C#’s Event System. There are no object references in this code. Only events…


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